Composer | Audio Director | Designer | Sound Artist
I am an Emmy-nominated composer, sound artist, and interaction designer at Meta, where I focus on audio and haptics across the Family of Apps—Instagram, Facebook, Messenger, and WhatsApp. I design multimodal systems that shape billions of daily interactions, crafting sonic and tactile feedback that is intuitive, inclusive, and culturally aware. My work contributes to the evolving audio language of Meta’s products, including emerging AI-driven experiences where sound and haptics help build clarity, trust, and emotional connection at global scale.
Previously, I served as Audio Director at TEMPO, where I built and scaled the studio’s audio department while leading end-to-end development across a new IP. I composed full orchestral scores, directed voice and narrative for hundreds of characters, designed adaptive systems, and partnered closely with engineering and product teams to deliver AAA live-service experiences. I helped grow the studio to over 80 people, owning audio strategy from concept through launch.
My career spans game audio, immersive installations, and large-scale brand ecosystems. At Microsoft, I served as Music Supervisor and Audio Designer, helping shape the future-facing audio language for products and platforms while leading global campaigns. At Samsung, I established the sonic foundation for a smart TV platform powering millions of interactions nationwide.
As a sound artist, my work has been featured at the Cooper Hewitt Smithsonian Design Museum, MASS MoCA, and in permanent installations across the country. As an Artist-in-Residence at Amazon, I explored sound as architecture, designing dynamic environments that comfort, orient, and inspire. Outside of product work, I create ambient and generative compositions built from environmental recordings, piano, and synthesis, projects that have reached millions of listeners and continue to inform my belief that sound should be felt, not heard.
I serve as a Governor for the Recording Acadamys Pacific Northwest Chapter, advocating for artists and the future of music.
Before entering tech and interactive design, I spent nearly a decade making records and touring internationally, performing at major festivals including Lollapalooza, Bonnaroo, SXSW, and CMJ, and earning coverage in outlets such as Spin, Pitchfork, and Rolling Stone. Those years shaped my foundation in collaboration, resilience, and connection, principles that continue to guide my work today.